Vistors wait at the "Halo: The Master Chief Collection" exhibition stand during the Gamescom 2014 fair in Cologne August 13, 2014.
IN PHOTO: Vistors wait at the "Halo: The Master Chief Collection" exhibition stand during the Gamescom 2014 fair in Cologne August 13, 2014. The Gamescom convention, Europe's largest video games trade fair, runs from August 13 to August 17. REUTERS/Ina Fassbender

Today marks the day that the "Halo 5: Guardians" multiplayer beta will begin. However, before diving headfirst into the Halo experience, there are a few things players need to remember to enjoy it even more.

The experience of the multiplayer beta is something that is a dream come true for fans who wanted a better game after "Halo 4." According to OXM, fans who have been less than satisfied with "Halo 4" can say goodbye to those worries because "Halo 5: Guardians" is slated to overwrite the experience. The source states that the title will have dedicated servers, a ranking system that's entirely based on skill, and all the other annoyances have been either fixed or removed from the game.

Apart from the smoother gameplay experience, the developer also has a main goal in mind for all of the changes, and that's to make sure that gamers, old or new, will be on equal footing when they play "Halo 5: Guardians." "We've been really focussed on keeping the skill gap pure, so it's learning about how to use all these toys. But everyone has that suite of abilities and then it's just how to use it to increase your skills," said creative director Tim Longo in an exclusive with OXM.

Another rather interesting change coming with "Halo 5: Guardians" is the overall experience of playing in the maps. Considering that it is the most innovative iteration of the franchise, old fans won't feel alienated as there are remnants of past maps, whether it's in the way players are able to move in the map or gain control of certain aspects.

The old essence of timed weapon and vehicle spawns make it feel like the spirit of "Halo" is in each map. However, the introduction of new elements, such as the reported voiceover that lets teams know enemy positions without having to talk, gives players an advantage from a multiplayer standpoint.

Then again, "Halo 5: Guardians" is not without its fault. Gamingbolt finds something more to be desired with the new aim down sights, which is how aiming is done in the title. The main issue is not necessarily the inaccuracy of the feature, but rather in the way that it will affect the franchise. According to the report, the addition of the aim down sight gives "Halo" a more "Call of Duty" air more than anything, since the feature is a mainstay in the latter shooter game.

Still, "Halo 5: Guardians" is just looking at its beta run. With months remaining before its release, the developer can use this time to make sure that fans are given what they want to make the latest Halo title the best to date.

In the meantime, 343 Industries has also released the latest episode of The Bulletin over Halo Waypoint, and this time, it features a new power weapon poll for players of "Halo 5: Guardians" beta experience. The episode is featured below, but basically, players have two weapon choices, one of which could be seen in the phase 2 of the multiplayer beta.

The first choice is the UNSC Rocket Launcher, which is said to be one of the more powerful weapons in Halo. The other choice is the Hydra MLRS, which is a missile launcher that locks players in on the target. The poll will end on Jan. 1, but according to Ready Up Live, the Hydra is winning the battle.

The Bulletin Episode 6 (Credit: YouTube/Halo)

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