Due to similarities in their profession, the protagonist of this game is the virtual version of Jason Statham's character in "The Transporter". Conway makes sure that antique artifacts are delivered safely. However, there are people who would do anything to see him fail. In the first installment of Kentucky Route Zero, Conway has to deliver the goods in Dogwood Drive. But in the second act in his story, he is accompanied by Shannon and his ever reliable dog.

Beyond the potential love story between man and woman, Kentucky Route Zero - Act Two is still the same interactive game that endeared the first part to many gamers. While Conway's adventure ensues, you can have him pick up stuff by clicking on inanimate objects. Also, the game is not puzzle-heavy and the dialogues are package in a way a normal conversation would go. However, it is best to chat with every character that you see on screen so that you can get clues on your next move.

Meanwhile, the graphics depict a murky atmosphere that seems to hide a number of mysteries all around. The dark lighting complements the suspense that comes with Conway's journey. The graphics itself is like that of Samurai Jack but with an edgy feel.

What's more interesting in these conversations is that the people portray a struggling America wherein people are living in poverty due to escalating loans, greedy capitalists and economic downfalls. Somehow, it is a subtle message that the American dream might not work out for all. This mood of uncertainty is best portrayed in the lands that Conway will have to travel along. These are areas that are practically unexplored. The roads are also predominantly dark so you have to watch out for game landmarks or you'll miss it.

Along the way, Conway may stop on a diner and meet with strangers. He can also enter dilapidated buildings to search for items or clues. These are all played out with a music that fits the mood of suspense in every step. As Conway reaches the Zero, the Bureau of Reclaimed Spaces come in and stops them from doing their task. They have the information that Conway needs but he has to look for it in the bureau's office which is guarded by bears. To realist gamers, this might be unsettling. However, this is where the beauty of the game lies. The developer has mixed the odd with the typical so that gamers won't grow bored with it.

Another good thing about Kentucky Route Zero - Act Two is that you can help determine Conway's fate. Of course, you still have to play the game as him but there are moments when you can use other people or some of the objects to guide his way. You can also make Conway search through storages and find clues or items that he can use to patch everything up. As the game ends, the mystery remains as gamers are left hanging with what happened.

Adventurous gamers will definitely like this game. However, there are some moments when the narrative is just jumping all over the place. But if you like the unpredictable, here is a game that you should try. Of course, it doesn't hurt that you have to journey with your character as you find answers to the odd occurrences in the game.