World of Final Fantasy
"World of Final Fantasy" will launch on Oct. 27 in Australia and New Zealand on the PS4 and PS Vita consoles. PlayStation Blog

“Final Fantasy XV” is not the only game that PlayStation players can look forward to. Square Enix has released a new trailer and a release date for the upcoming “World of Final Fantasy” days before the E3 2016 event.

In a press release, the developer has confirmed that “World of Final Fantasy” will arrive on the PS4 and PS Vita on Oct. 27 for Australia and New Zealand. Alongside the release date announcement is a glimpse of the game’s universe, seen below.

The developer is also calling it the E3 trailer for the game. While “World of Final Fantasy” is looking at a new generation of players, it is also targeting fans of the franchise.

“In ‘World of Final Fantasy,’ players lead a pair of twins, Reynn and Lann, through the land of Grymoire on a search to rediscover their lost memories. Throughout their adventure, players will collect, raise and battle adorable beings of classic ‘Final Fantasy’ lore, including cactuar, Chocobo and behemoth, to create customisable strategic tower combinations to take on the most challenging of opponents,” said the developer in the press release.

According to PlayStation Blog, long-time fans of “Final Fantasy” will also see some legendary heroes and use a revamped Active Time Battle system.

If the teaser is not enough, the Weekly Famitsu has also revealed a few key points about “World of Final Fantasy.” Collated by Gematsu, Director Hiroki Chiba and Art Director Yasuhisa Izumisawa had confirmed that the game is mostly finished, as it is already in the polishing and finishes stage of development.

Battles in “World of Final Fantasy” will also not cost a lot of grinding for players. It seems that even with losses and defeats, items or money will not be taken from the players.

Of course, this does not mean that there will no strategic approach to the game. It seems that battle difficulty will become more challenging once the player gets mid-game. And if attributes are not considered when progressing, this can cost the players in some way.

Still, the content of “World of Final Fantasy” may be huge, as the story supposedly already takes 100 hours long of itself. This is outside the Mirage training and side elements. And that’s saying something, because there are more than 200 Mirages in eh game, and they will need to be trained at some point, since there will be adjustments to the game mechanics if they are not used.

"World of Final Fantasy" E3 2016 trailer (Credit: YouTube/Square Enix NA)