No Man's Sky
"No Man's Sky" will be released on June 21 for North America and June 22 for Europe. PlayStation Blog

Sony has backed Hello Games so far despite the shortcomings of "No Man's Sky." The people behind the ambitious space exploration game continue to work on improvements, something promised via social media.

Much of this was covered in a previous post where it was mentioned that "No Man's Sky" still has its share of players. Though the numbers may not be as massive compared to last year, the fact remains that some are still hoping for improvements and stability moving forward.

Sony would technically be on board with that, especially if Shuhei Yoshida continues to consider "No Man's Sky's" potential. These were the same sentiments of Sony CEO Shawn Layden when he was interviewed by Geoff Keighley. Though he shares the same disappointment as folks who have bought and tried out the game, the fact that Sony has not axed the title on its end should be a pinch of good news. Hence, patience is crucial for both Sony and the gamers as Hello Games developers work on the missing pieces.

There are apparently plenty to mention. The issues tied up to "No Man's Sky" would include game performance and some missing features. Hello Games did release the Foundation update in December 2016 followed by the Pathfinder in March 2017. Looking over the allowance in between updates, another should come out this month – possibly at E3.

All that should be taken lightly for now since both Sony and Hello Games have been silent on their plans for "No Man's Sky." Credible updates are scarce, meaning any improvements to the sputtering space exploration game could end up being announced in a surprising fashion.

For the benefit of those unaware of the shortcomings of "No Man's Sky," there is plenty to mention. These would include missing AI creatures, freighter arrivals and political interaction between races. The entry of vehicles does come in handy, aiding "No Man's Sky" wanderers when moving from one place to another as they explore the allegedly infinite world.

Before it came out in the open, "No Man's Sky" reportedly had about 18.4 quintillion unique planets. When it debuted, most players found the game settings pretty similar, thus adding to the disappointment. Patches tried to address the issue, though the massive world may need time to ensure that most would discover new stuff on the go.

It remains to be seen if another major update is up this June for "No Man's Sky." The game is nearing its one-year mark, but it seems that Hello Games has more ground to cover.