‘Project CARS’ Dev Reveals Final Car List, Discusses Graphics Issues, Day One Patch And Launch Trailer

By @gelgalang on
ps4
A staff at the PlayStation 4 launch event poses with the PlayStation 4's game controller before its domestic launch event at the Sony Showroom in Tokyo February 21, 2014. Sony Corp said it has sold 5.3 million Playstation 4 game consoles as of Feb. 8, surpassing its full-year target ahead of its release in Japan on February 22, the last country currently scheduled to handle the device. REUTERS/Yuya Shino Reuters

With the release date for “Project CARS” closer, developer Slightly Mad Studios has released the final list of cars that will come out. The driving game will bring in a total of 65 cars, hailing from different types and worlds.

Revealed over at the official “Project CARS” website, some of the cars included hail from the Open Wheel, Le Mans prototypes, Supercars, Track Day cars, US Trans-Am, Historic Turing, road cars and karts, to name a few. In this way, players can enjoy a wide variety of car culture following the launch.

Some of the well-known cars in the Standard Edition include three varieties of the Aston Martin, cars from the BMW 1, 3 M and Z series, Ford Mustang Boss 302R1, Lotus 49 Cosworth, McLaren 12C and 12C GT3, SMS Formula A, B and C and the Formula Gulf 1000. PlayStation Lifestyle adds that there are two car packs already identified.

The first is the Limited Edition Car Pack, which shows off five cars, namely the Sauber C9 Mercedes, Mercedes-Benz C-Class Coupe DTM, McLaren F1, Ford Mk. IV and the BMW M1 Procar. There is also the Modified Car Pack bearing three cars; the Ariel Atom Mugen, the Ruf CTR3 SMS-R and the Pagani Zonda Cinque Roadster.

The first free car to come to “Project CARS” is the W Motors Lykan HyperSport. But the source adds that players will get a new free car each month after launch. The full list, along with descriptions and snapshots of the cars, can be seen in the link here.

Apart from the 65 cars, GameSpot adds that there will be 110 courses and 30 locations available to players. These are places based on those around the world, such as the circuits and tracks in U.K., China, Germany and France.

For fans who are wondering about the performance of “Project CARS” on the PS4 and Xbox One, Gamepur has spotted a developer response over at NeoGAF discussing some graphical details in the game. One common issue seen by players who received their copy of “Project CARS” early is the blurring that happens when turning in-game. As of now, the developer mentioned that some discrepancies between the two platforms and the blurring may be genuine bugs that the team will fix. As such, a Day One patch is expected to come for “Project CARS,” though there is no word yet on its size.

"Project CARS" launch trailer (Credit: YouTube/Project CARS)

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