‘Destiny’ May See The Return Of Queen’s Wrath Bounties, Changes And New Bounty Offer In Inferno Mode Detailed

By @gelgalang on
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“Destiny” may be looking at new bounties in the future, specifically some new Queen’s Wrath Bounties. This is if new unearthed information via data mining is to be believed.

The new findings are courtesy of Redditor THConer. Inquisitr managed to spot the new findings, which hint at the possible return of the event once the “House of Wolves” arrives. It appears that two missions have been listed for the “House of Wolves” DLC. The first one is Moluk, Wormwaker, where the players will need to go through The Seeding mission on Earth to defeat Moluk, Wormwaker. The other is Nycor, Reborn, which will also take place on Earth via The Veil Lifted mission. Both of the missions will feature missions bosses Moluk, Wormwaker and Nycor, Reborn.

The Vanguard Bounty is called “Battle Scars.” Here, players will reportedly need to earn 20,000 Experience in the story missions with the Epic modifier active. While there are other a few Iron Banner bounties that have been uncovered, it appears that these have already been found earlier, but scrapped by the developers themselves.

All of these should be taken with a grain of salt. As far as official promises go, Bungie has announced before that it will be dropping one more update before “House of Wolves” hits “Destiny.”

For now, developer Bungie has revealed the details, tweaks and changes that will be set for Inferno mode this week. The Inferno Clash will see some similarities with the Inferno Control mode.

There are 10 maps to be expected for Inferno Clash. These include The Anomaly, Firebase Delphi, Twilight Gap, Rusted Lands, Shores of Time, Bind Watch, Asylum, The Burning Shrine, The Cauldron and Pantheon.

The changes for the new Crucible have been lumped into four main areas of “Destiny.” The first is that there will be no trackers or radars involved when playing. In line with this, Bungie has also limited the Heavy crates per match to just one set. This matches the lack of Tracker for the mode.

As far as scoring is concerned, the Inferno mode will only be about getting kills. So even if players deliver good assists, it’s mostly to aid with teamwork more than anything else. On the topic of teamwork, Bungie Crucible Designer Jeremiah Pieschl also emphasised the importance of communication to push players more towards the winning side of the battle.

Bungie is already preparing a new bounty for “Destiny” players, to be held on April 1, 7:30 p.m. to 9:30 p.m. Pacific Time for PS4 players. Unlike a couple of gaming April Fools’ pranks, the hunt and reward are real. Those who claim victory will receive a nameplate as pictured in the Bungie blog post here.

The battle will be against the Guardians of Destiny. The team will have two members of Bungie as players.

"Destiny" Queen's Wrath (Credit: YouTube/MoreConsole)

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