An artist's impression of the trio of super-Earths discovered by an European team
An artist's impression of the trio of super-Earths discovered by an European team using the HARPS spectrograph on ESO's 3.6-m telescope at La Silla, Chile, after five years of monitoring. The three planets, having 4.2, 6.7, and 9.4 times the mass of the Earth, orbit the star HD 40307 with periods of 4.3, 9.6, and 20.4 days, respectively. European researchers said on June 16, 2008 they had discovered the batch of three "super-Earths" orbiting a nearby star, and two other solar systems with small planets as well. REUTERS/ESO/Handout Reuters

"No Man's Sky" is the most awaited game of 2015 for the PlayStation 4. The game has no match for its art and design. "No Man's Sky" is a strategically generated space exploration game which will leave each gamer with a different experience altogether. Gamer's have been waiting for its release ever since it was unveiled at VGX last year.

The much talked about game is all over the internet, social networking sites and You Tube. It would take a player 585 billion years to travel to each of the game's planets for just one second per world. This uniqueness and vastness of the game has attracted much attention.

According to Sean Murray the founder of Hello Game's, the game was generated using 32 bit and from a seed in a chain reaction, planets will multiply into billions. Gamers would need to play for 4000 to 5000 years to see a repetition in the game. That is if a planet is explored every second of the day.

In response to the messages that Hello Game's received saying that technology is limited and "No Man's Sky" cannot be infinite. The team creating the game, stretched a bit further and the game is now being created using a 64 bit number.

With the 64 bit it will take 4 to 5 billion years to see any kind of repetition even if a player spent one second on each planet without any bathroom breaks.

"We will all be dead; our sun would not work by the time this occurs," said Murray.

He went on to add that the Earth's sun has about 4.6 billion years of fuel before it burns out and that ensures that nobody will ever see every planet on "No Man's Sky". It is bigger than what anyone can imagine.

This space exploration game is packed with an open universe generated randomly and strategically. Players can discover planets; explore the oceans, plant life and predators. A gamer would be delighted to get on his, own space craft and take off to another world, engage in space battle and discover mysteries. The gamer gets to experience all the graphics in real time.

"No Man's Sky" is set to hit the market sometime in 2015; the PC version is to follow later in the year according to reports from Edge Magazine.

Source: YouTube/ PlayStation