‘Final Fantasy XV’ dev confirms release date, warp points, open-world exploration and difficulty modes

By @gelgalang on
Final Fantasy XV Episode Duscae Demo
Noctus considers purchasing items from a mini-mart in the "Final Fantasy XV: Episode Duscae" demo. Square Enix

The next big update from the developer on the progress of “Final Fantasy XV” is set for a March event. Included in this update is the confirmation of the launch date for the game.

However, this does not mean that there has been a shortage of new information on what fans can expect for “Final Fantasy XV.” A couple of new updates have been released, starting with the tools that have been used in the creation of the game.

Square Enix shared via Twitter the new different tools and computer programs that the developers have been using on “Final Fantasy XV.” Sighted by DualShockers, it seems that the common setup for the team has a programmer looking at eight screens featuring different aspects of the game. The tools for “Final Fantasy XV” include tools related to camera, events, battle systems and game vehicles, to name a few.

Apart from this, Square Enix has also answered a few fan questions related to “Final Fantasy XV.” Square Enix has confirmed that the difficulty level settings for “Final Fantasy XV” will can be switched in between the different offered battle modes.

“By having this ability to switch modes, we want to make it so that both players who like action oriented, technical gameplay and also those who want to fight at a slower, more relaxed pace can all enjoy the combat in their own style,” said Game Designer Takizawa Masahi in the forum as quoted by GameSpot.

This particular decision was based on the feedback received by the developers when they showcased the Episode Duscae demo. Additionally, the game features big cities like Altissia. While the exact size has not yet been disclosed, Square Enix that it is big enough for the developers to get lost while exploring them.

More than just size, however, the cities have a lot of activities and sights for fan to explore. Sighting Altissia for example, “Final Fantasy XV” fans can enjoy leisurely walks on the streets, ride gondolas and even just walk around the city to encounter new characters.

Finally, the developer touched on the warp ability, which is said to be present in “Final Fantasy XV.” This feature is integral to the battle system in the game, as it uses several warp points to be maximised for any strategic takes on battle. This also allows for more height and tactics during boss battles, as it expands the battlefield for players by a big degree.

“Final Fantasy XV” will debut on the PS4 and Xbox One sometime this year. Besides the March event, the developer has also promised a new Active Time Report, which could hold even more details about the game.

"Final Fantasy XV" Episode Duscae demo (Credit: YouTube/IZUNIY)