PlayStation 4
Visitors take pictures of Sony Corp's PlayStation 4 new game console at the Tokyo Game Show in Chiba, east of Tokyo, in this September 19, 2013 file photo. Reuters/Yuya Shino

Take-Two's upcoming game "Evolve" has received critical acclaim for its unique twist on multiplayer gameplay but also backlacsh from fans for its aggressive DLC policies. The ongoing DLC controversy has finally elicited a response from the company that handles distribution for the game. Take-Two CEO Strauss Zelnick has stated that the DLC plans for the game may not be a bad thing.

Zelnick issued the statement in response to a question regarding the much-publicised DLC furore. This exchange transpired following the company's earnings call, according to VG247. The CEO seemed least bothered by the fan outrage to the confusing array of DLC content and special editions of "Evolve." Instead, he argued that the DLCs will be worth the price gamers are expected to pay for them.

"And I guess, controversy, generally speaking, is a good thing. People can argue about the business model," said Zelnick during the company's earning's call. "I think we're delivering a fantastic title that's well versed with consumers who will pay for it."

Going by the adage of any publicity is good publicity, the CEO painted the controversy in a positive light. He seemed pretty upbeat about the game's prospects and went on to state that "all signs are extraordinarily positive" for the game. That wouldn't be a long shot because he went on to boast "Evolve" was the "only game in history" to be awarded the Game of Show honours at both E3 and Gamescom in the same year, according to Gamespot.

The controversy surrounding the game was ignited by DLC announcements about extra playable characters spread across preorder bonuses, various retail editions and season passes. Gamers were furious with concerns that the game would be keeping content aside for DLCs even before its scheduled release. The developer Turtle Rock Studios had subsequently stepped in to assure gamers that that wouldn't be the case. It stated the game will ship as a standalone product. In other words, gamers will be able to play competitively without paying separately for the DLCs.

"Evolve" features an asymmetric twist on multiplayer gameplay. It allows player-controlled hunters to cooperatively take down other players controlling massive monsters. The game is scheduled to be released on the PC, PS4 and Xbox One on Feb. 10.

(Credit: Evolve official YouTube channel)

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