A gamer
A gamer wears headphones while playing a game at the 2014 Electronic Entertainment Expo, known as E3, in Los Angeles, California June 10, 2014. Reuters/Jonathan Alcorn

A gamer from the Icelandic town of Borgarnes screamed so hard after losing a video game that people had to call the local police. Everything was normal for the people of the less-populated town before they heard loud screams coming from one of their neighbour’s houses.

The West Iceland news site Skessuhorn reported the incident, which was later translated by Reykjavik Grapevine. The report confirmed that the people of Borgarnes was suddenly met with an annoyance as a man in the town threw a fit, and his voice could be heard in the apartments in the neighbourhood. The whole drama made the people report the incident to the police. The name of the man was kept anonymous for security reasons.

Police arrived at the scene and found nobody answering to the multiple calls. When they entered the house, they found a man taking a cold shower. Usually, such rage fits cases are common for teenagers, but what the police saw was actually a man who was already in his thirties.

The man reportedly could not hear the calls at the door as he was busy trying to calm himself after losing in a video game. The police had not disclosed which game the man was playing that led him to shout so loud after losing.

A large number of people prefer playing difficult games, and many incidents have been reported about video game rage in the past. These reports include incidents such as people breaking their game console and game controllers, beating others and hitting themselves after losing in video games. A related news story published by Coconuts via Daily News noted that a gamer allegedly stabbed a 52-year-old man to death after losing a game.

According to several psychologists, game rage is a psychological disorder, and there are several techniques that can help gamers overcome rage fit, some of which have been compiled by Lifehacker. These include taking breaks during gameplay, choosing the low difficulty level and understanding that games are not meant to be taken too seriously.

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