Call of Duty: Advanced Warfare
A scene from the Xbox One "Call of Duty: Advanced Warfare" game is demonstrated during the Xbox E3 Media Briefing at the University of Southern California's Galen Center in Los Angeles, California June 9, 2014. REUTERS/Kevork Djansezian Reuters

"Battlefield Hardline" has enjoyed quite the beta run, so much so that developer Visceral Games not only gave a big thank you to fans for all the feedback for improvements, but has also recently released some beta statistics, as seen below:

- $9 trillion loot grabbed in blood money, that's 8x the total amount of U.S. currency currently in circulation

- 12,885,710 vehicles destroyed, that's $374 trillion dollars' worth of damage based on the average price for a new car in 2013

- 1,651,075 heist break-ins initiated

- 50% break-in success rate

- 332,091 police interrogations

More than this little update from "Battlefield Hardline," DICE also has a couple of updates for "Battlefield 4," starting with the release dates for the Dragon's Teeth DLC.

According to a recent post on Battlefield Blog, the fourth expansion pack will be coming to "Battlefield 4" Premium members on July 15, while non-Premium members will get it on July 29.

The expansion pack contains four maps, namely Lumphini Garden, Pearl Market, Propaganda, and Sunken Dragon. Five new weapons will also be available for Dragons' Teeth including another unlockable item, the Ballistic shield. The fan-favourite Conquest mode will see a revamp for the DLC in the form of the Chain Link game mode, where players will have to link capture points to succeed.

Finally a new patch has been released for "Battlefield 4" for all of its platforms. Basically, the update will fix bugs for the Commander App, expand the functionality of Xbox One so you can now use VOIP for Commanders to communicate with teammates, as well as other fixes to the gameplay, graphics, mode, servers, vehicles, and weapons.

This link provides a more detailed patch notes list for the PC, Xbox One, Xbox 360, PS4 and PS3.

'Call of Duty: Advanced Warfare' Short Clip Talks About the Sounds In-Game

In line with the recent talk about the improvement in tech for "Call of Duty: Advanced Warfare," a new clip has been released featuring Don Veca, the audio director for the newest installation of the game.

"Right off the bat, one of the things that the gamers are going to notice is the huge improvements to the weapons. That sound goes through your body, you don't just try to record it, we try to recreate that feeling to make it really feel like you're really there," said Veca in the video.

What's more, sound technology has been improved for "Call of Duty: Advanced Warfare has been improved so much that for this iteration, the technology used also monitors the sounds in the environment. This brings more realistic sound effects and the promise that you won't hear the same impact or explosion twice.

Because the concept of the franchise is to take something that is grounded on reality, the audio for "Call of Duty: Advanced Warfare" also uses grounded sounds in battle while mixing in other noises to give a unique sound that resonates the futuristic appeal of the game.

"Call of Duty: Advanced Warfare" sound design trailer (via YouTube/GamesHQMedia)

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