If you still haven't placed your preorder for the PS4, you may only have until August 5 to make sure that your console gets there in time for Day 1's official launch--at least if you are in the U.K. area.

Given the high demand for the console, there may no longer be a "sky's the limit" approach to preordering, and a deadline has already been imposed effective immediately in the whole of U.K.

CVG reports that if you preorder later than the deadline, it may not reach the release day. But this doesn't mean that you can no longer get the PS4 on Day 1 without a preorder.

The report continues that consumers can still get their console in-stores, as there will be consoles to be delivered and available for selling on the release day itself. In fact, there Sony has even promised that there will be additional units, so that a general sale will be possible.

With the positive feedback for the PS4 and even for the much-debated Xbox One, it's not surprising that demand is starting to exceed the projected supply. Some tech personalities have already given their two cents' worth in this manner way before.

"I certainly think, given the technology that we're offering, given the software line-up, given the price point we have, that we'll have consumers interested in excess of what we're able to manufacture," said Jack Tretton of PlayStation America in a previous interview quoted by CVG.

The PS4 is expected to land during the holidays. For those who are not in the U.K. area, there are no preorder deadlines reported as of yet, so best to place your orders if you still haven't.

The "Griefer" reputation system for Xbox One in detail

One of the moves that Microsoft has resorted to includes replacing the survey with a direct feedback, wherein more aggressive actions such as blocking or muting players are included in the feedback system.

A system will then collate all the information about a player, so that it will put you in the three previously reported categories: Good Player (Green), Needs Improvement (Yellow), and Avoid Me (Red).

"With the new community-powered reputation model for Xbox One, we want to help you avoid the players you don't want to play with. If you don't want to play with cheats or jerks, you should have to," said Michael Dunn, program manager for Xbox Live, to VG 24/7. "Our new reputation model helps expose people that aren't fun to be around and creates real consequences for trouble-makers that harass our good players."

Of course, just because you find yourself cussing a few times doesn't mean your rep will go from good to bad in no time.

According to the report, there will be a number of warnings issued, especially when you're in the Yellow section of the system, so that you will be reminded of how the new system works. And in the same manner, you won't lose your Green standing just because of a few bad reports--there's no such thing as a perfect gamer anyway, right?

"We'll verify if those people actually played in an online game with the person reported--if not, all of those player's feedback won't matter as much as a single person who spent 15 minutes playing with the reported person," said Dunn.

What this means is that you can't just report someone that you haven't played with, and that you're ensured of trollers who just want to report someone just to give them a bad rep.

The system is still being enhanced, and will continue to improve even as it starts to run when the Xbox One releases. Dunn promises that the system will take into consideration all the other factors that will arise as the gamers start to experience the new system.

For the good players, this is a great way to just play with like-minded individuals who just want to enjoy a good game. But for the trollers and cheaters out here, it's time to beware, and get ready to play with people just like yourself.

Not a good year for Wii U, but a good one for its games?

Nintendo has just released the results of its revenue, and as expected with the many reports surrounding the Wii U, the console sales have shown a significant decline compared to last year's quarterly results.

EnGadget reports that, for this quarter, only 160,000 units were sold, which is less than half of the sales that went to the January to March selling quarter. This bodes as bad news, since it brings down the projected sales of 9 million units by March 2014 to the real-time sale of potentially just 3.61 million.

Still, what is interesting is the fact that, of the sold units, Nintendo's games for two of its devices, the Wii U and the 3DS are still seeing a pretty stable movement, with Wii U games selling a million while the 3DS games have sold 1.4 million.

The report emphasizes that, even with the losses, it seems that Nintendo is still seeing a net profit of $88 million, with only a small fraction of the cost in the red for losses. This trend could also be seen as a potential call for more games, if only because the games may be the juice fueling the company's movement in the industry.