“The Simpsons” and “Minecraft” fans have one thing in common: they can now play as the world’s most loved and funniest cartoon family in their block goodness. Microsoft has announced the timed exclusivity of “The Simpsons” Skin Pack for the “Minecraft Xbox Edition” and “Minecraft Xbox 360 Edition.”
Announced via the Xbox Wire, the new Skin Pack allows “Minecraft” players to recreate Springfield with the whole Simpsons famiy and 19 other Springfield Elementary School characters. "The Simpsons" Skin pack will be out for $2.99. Currently, there are no details on the pack's release on other platforms, but the developer will be releasing more details as they come.
The full character list, apart from the entire Simpsons family, includes Springfield Elementary personnel Principal Seymour Skinner, Edna Krabappel, Willie, Otto Mann, Dewey Largo, Superintendent Gary Chalmers, the kids Milhouse Van Houten, Nelson Muntz, Jimbo Jones, Ralph Wiggum, Martin Prince, Uter, Janey Powell, Sherri and Terri, bullies and misfits Kearney, Dolph, Database and Janey Powell.
The Xbox One version of “Minecraft” is not the only one to get some updates for the game. Console versions developer 4J Studios have updated fans on the status of DLCs packs on other platforms.
“We are aiming for all DLC packs to arrive on Sony platforms, just takes time to sort that out,” said 4J Studios via the official Twitter. This means that even the latest “Simpsons” DLC pack will surely make its way to the PS4, PS3 and PS Vita versions. Additional news may come after the Game Developers Conference, in which 4J Studios will be making an appearance.
In the meantime, fans can enjoy a new “Minecraft” goldmine that recreates “The Legend of Zelda.” Now this is not just a recreation of a world that has been seen in quite a number of “Minecraft” projects to let players admire the world in its blocky scenic glory. According to Daily Dot, creators of the project lead designer Evan and lead programmer Jon have built a functioning simulation game of “The Legend of Zelda” in “Minecraft.”
This entailed more than just creating a representation of the Zelda universe block-by-block. The creators even had to program a computer that would track the developments and used command blocks as the foundation of the functioning simulation game.
In the interview, by connecting command blocks in “Minecraft,” the tracking computer will be able to pinpoint the player’s position in the “Minecraft”-Zelda world. Apart from tracking the location of the player in the game, it also allows for the game to spawn the right amount of monsters for the game to run smoothly.
The simulation game has recreated even the finer details of “The Legend of Zelda” that fans can expect some degree of excitement when playing it. Even the nuances of recreating the dungeons or the difficulty of recreating the scene where Link gets his first sword have been dealt with.
And the best news so far? The Minecraft-Zelda game is going to be released for free. There won’t be any profit to be made here, even with the kind of complexity that the creators have had to go through. In fact, the creators will be testing the map on different computers so that it can be played with even the minimum requirement specs on a computer.
“We have some big plans for what will happen when the player first starts the game,” said Jon to Daily Dot. “I won’t go into too many details, but I will say that the first thing the player will see is the title screen. Pixel perfect. In full detail.”
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