Mass Effect: Andromeda
“Mass Effect” Andromeda” is scheduled to be released early 2017 on PC, Xbox One and PS4. Developer BioWare has announced new gameplay footage of the game that will be shown next week at the Consumer Electronics Show during NVIDIA’s keynote address on Jan 4. Facebook/Mass Effect: Andromeda

BioWare has recently revealed the only tie “Mass Effect: Andromeda” has with the other older games in the trilogy. It has got nothing to do with characters. BioWare stated that the only tie carried over from earlier games is players’ option to select which gender Commander Shepard is before they start the game. This is an important feature as the choice will decide how the characters speak about him or her over the course of the game. The developer did not divulge any further information on the effects Shepard’s action will have on the game.

According to WWG, “Mass Effect: Andromeda” is less than a month away from getting released. The product arrives on March 21 for Xbox One, PlayStation 4 and Origin PC. Fans were wondering the kind of ties that will be carried forward. Now, BioWare has answered their queries. Players will embody a new space explorer, looking for a new home for humanity. The game will provide players with various options and squad mates to make the mission possible. Latest reports have dived deep into the combat system of the upcoming game.

According to Kotaku, “Mass Effect: Andromeda” has a plethora of customisation options that will allow players to roll Pathfinder whichever way they want to. The option to command one’s own teammates is an added incentive. Natalie Dormer, who plays the character of Margaery Tyrell, in “Game of Thrones,” will be lending her voice to the game for Dr. Lexi T'Perro. She will be the one to patch up the crew members when the need arises.

“I think in building Andromeda we had the opportunity to look back at the trilogy and take the best parts of all three. So obviously there was the exploration, that feeling of discovery in ‘Mass Effect 1,’ the quality of relationships and the emotional bonding you had with other characters in ‘Mass Effect 2,’ and the more dynamic gameplay of ‘Mass Effect 3.’ And now we're trying to balance that all into a single game, and it only takes five years to get that right,” producer Fabrice Condominas recently told GameSpot.

According to Technobuffalo, unlike other “Mass Effect” games, characters in “Mass Effect: Andromeda” are not bound by class and can easily shift their focus in between builds. Even the cover system is now upgraded and is significantly better than “Mass Effect 3.” A number of melee weapons are now available to players for a quick kill. Weapon skills have increased too with hammers now hitting heavier than before and swords attacking rapidly for an easy retreat.