As the countdown to the release date for Grand Theft Auto 5 closes down to 35 days, it seems that the game has also finally received a rating.

Generally, the game has been rated M for mature, based on seven factors: intense violence, blood and gore, nudity, mature humor, strong language, strong sexual content, and use of drugs and alcohol, according to iGTA5.com.

However, what is also surprising is that, unlike some of the upcoming games like Saints Row 4 and State of Decay, GTA 5 only got an R18 rating even if with an uncut version passing though the Australian Classification Board--which may make the fans very happy. iGTA5.com notes that the BBFC and PEGI have not yet given their ratings, but it seems that it will only be a matter of time given the timeframe for the release of the game.

At the same time, an exclusive with a Brazilian magazine has also revealed some information about GTA 5, and iGTA5.com has translated the information for those interested in knowing more about what they can expect.

Here are some of the more pertinent information and additions to the game, with the full list available at iGTA5.com:

- Powers of characters can be activated by pressing the L3/LS button

- Enjoy "bullet time" with Michael for firefights; as well as the fact that he's under FBI protection program

- DLCs are up ahead, with no confirmed date of release or how many DLCs to look forward to

- The map is already yours for the taking, as it is already unlocked from the start so you can explore wherever and whenever you want

- Weapons customization will have a huge range, from silencers to targets, holographs, and more.

- Car personalization will also be huge--you can change the paint, wheels, insulfim, grilles, spoilers, suspension, engine, and brakes of the cars

- The game is more fun than serious this time around--not surprising considering that you can get into sports like yoga, triathlon, and tennis while in the game

Call of Duty: Black Ops 2's Apocalypse detailed

Treyarch plans to deliver the last punch of Call of Duty: Black Ops 2 in style and intense substance with its final DLC pack, Apocalypse.

Detailing the four multiplayer maps through an official video, you get to see the four maps that the pack contains, as well as the much-awaited zombies map, Origins.

Pod gives you a failed utopian village, which lets you go pod-hopping to keep hopping through a small contained space while fighting off the enemies. More than just close-combat, you have small, medium, and long-range engagements, as the pods are scattered throughout the map.

Frost takes you through Amsterdam, where you have a map that is divided into two areas by a bridge, and you'll be engage in battle where you can take it over or under the bridge, with boats serving as an option for your cover.

In Takeoff, you go back to the fan favorite Stadium, but with an overall renewed theme, so that it will feel familiar in some ways but still challenging in others.

You'll go through archeological sits with Dig, which is also based on a previous COD map.

But the most interesting is Origins, which takes the players back to the first time the first heroes meet.

"This is not for the faint-hearted. These characters are meeting surrounded by the horrors of war," said Jason Blundell, executive producer for Treyarch. "We have a larger scale than we've ever done before, further enhanced by dynamic weather, from rain, fog rolling in, snow falling. In true zombie style, our World War I has a thematic twist: Diesel-punk."

This can be seen in the many weapons that you'd be using to fight off the zombies--and giant robots that you would also have to fight off in addition to the zombies.

"This zombies map really has to be seen to be believed," said Blundell. "DLC 4 represents the culmination of all our experience over time and this really is a roller coaster of a map pack."

Apocalypse will be available as a timed-exclusive release for the Xbox 360 on August 27.

BioShock Infinite's two-part DLC gives a grownup Elizabeth

The last Season Pass DLC for BioShock Infinite will be a two-part story that puts Elizabeth, the previously companion AI to the game's hero, in the spotlight.

In an exclusive interview with IGN, creator Ken Levine and designer Amanda Jeffrey stated that, the Burial at Sea DLC will be the gamers' chance to become Elizabeth.

The main difference in the gameplay this time may be the way you go about the experience--shifting from Booker's manly headstrong combat to Elizabeth's more innate strategizing, allowing you to play through the game using Elizabeth's own smarts and skills.

Among this, according to the interview, may be Elizabeth's abilities to manipulate tears, which can be the main difference with the way gamers will be handling battles compared to how it was when Booker was in charge.

"We're going to be learning an awful lot more about the Liz that we meet in Rapture. She's got an awful lot more to give in that respect," said Levine to IGN. "She's got some depth to her that I think will surprise players in incredible ways. She's going to keep surprising players. It's not the same story that we've had before."

Check out the teaser trailer for the Burial at Sea Episode 1 DLC, and check out the mature, cigarette-toting Elizabeth.