Players of Bungie’s hit shooter “Destiny” are getting new ways to play the game as the developer has already announced the promised challenge mode for the Taken King. The new challenge mode will provide players with several tasks that make the raids much harder.

The King’s Fall raid mode went live earlier this day. However, an hour after the launch of the challenge mode, several players have already managed to finish both the normal and hard modes of the challenge, Eurogamer reports.

Several players on Twitch have posted their playthrough of the challenge mode. It only took a couple of minutes for them to beat the challenge, which was supposedly a harder version of the King’s Fall raid mode.

For this week, the raid’s Warpriest boss was the one revamped and made more difficult. The challenge brought about tougher enemies, no-death penalties and a two-attempt limit at taking down the boss. Next week will see another King’s Fall boss made tougher. With the surprising turn of events and the quick finish of the challenge mode, Bungie could further change the upcoming battles to provide more challenge to players.

Aside from the heightened difficulties, the challenge mode also brings minor differences in loot. The normal difficulty challenge mode will guarantee a 310 artefact for players. The hard difficulty challenge will bag players a top-level 320 artefact and weapon.

The challenge mode was launched without prior notice from Bungie. Players expected it to launch alongside the December patch of “Destiny.” The challenge mode also comes after the retuning of weapons which are coming in “Destiny” this month. Gamezone reports that several weapon types will be available, including Pulse Rifles, Shotguns, Fusion Rifles and even Exotics.

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